Tag: VR

  • Mark Zuckerberg’s metaverse vision is over. Can Apple save it? – The Guardian

    And then there is the elephant in the room – and the reason why it may still be too early to fully write off Meta’s metaverse ambitions altogether. On 5 June, Apple is set to lift the lid on the worst kept secret in tech: its own virtual reality headset.

    Piecing together leaks from the supply chain, reports from California and the groundwork the company has laid with developers, it is clear that the iPhone maker is planning to take a radically different approach from its rival, with a price tag in the thousands of dollars and a long-term goal to create a device that people do not feel the need to take off when they want to speak to people in the same room as them.

  • This is Meta’s AR / VR hardware roadmap for the next four years – The Verge

    Aside from the Quest lineup, Meta also has thousands of employees building future AR glasses and wrist devices for controlling them. The key difference from VR is that the company intends for AR glasses to eventually be worn throughout the day as a replacement for smartphones. Zuckerberg has called them the “holy grail” device that will “redefine our relationship with technology” by the end of this decade.

  • Yes, the metaverse is still happening – Harvard Business Review

    Metaverse adoption will look different than the past adoption rates of Web 1.0 and 2.0, where consumers played a significant role. Enterprise and industry may play a key role for the rest of us to understand the value of an internet in 3D in addition to the younger generation and gamers who have been playing in a 3D world. … Early data shows much higher metaverse adoption rates in Asia, MENA, and Europe than the United States.

  • At Apple, rare dissent over a new product: interactive gogglesThe New York Times
    Apple’s headset is considered a bellwether for virtual and augmented reality. For more than a decade, tech leaders have been hyping it as the next wave of computing after the smartphone. … But the road to deliver augmented reality has been littered with failures, false starts and disappointments, from Google Glass to Magic Leap and from Microsoft’s HoloLens to Meta’s Quest Pro. Apple is considered a potential savior because of its success combining new hardware and software to create revolutionary devices. Still, the challenges are daunting.

  • Tim Sweeney explains how the metaverse might actually workThe Verge
    One of the trends we’ve seen happen with every bulletin board, with every message board, and with every social network over time, has been more and more people figure out how to exploit the rules to get their negative messages out there. How every subreddit turned into politics, for example, was one of the unfortunate stories of Reddit. It doesn’t have to be that way. Not every ecosystem has to be a place for world discourse. Just you and your friends together is a much more enjoyable experience, always.

  • Tech guru Jaron Lanier: ‘The danger isn’t that AI destroys us. It’s that it drives us insane’The Guardian
    The way to ensure that we are sufficiently sane to survive is to remember it’s our humanness that makes us unique, he says. “A lot of modern enlightenment thinkers and technical people feel that there is something old-fashioned about believing that people are special – for instance that consciousness is a thing. They tend to think there is an equivalence between what a computer could be and what a human brain could be.” Lanier has no truck with this. “We have to say consciousness is a real thing and there is a mystical interiority to people that’s different from other stuff because if we don’t say people are special, how can we make a society or make technologies that serve people?”

  • Who is still inside the metaverse? Searching for friends in Mark Zuckerberg’s deserted fantasyland.Intelligencer
    Ever since VR began going mainstream, the masters of the corporate world have been circling the virtual one, waiting for something concrete enough to throw money at and, in the meantime, putting out press releases to assure shareholders they’re on top of it. None of the cheerleading makes the metaverse sound too enticing, however. Some of it is downright sociopathic.

  • Crystal Frost, Second Life on Unity project, focuses on PC/VR viewer while Linden Lab works on mobile versionNew World Notes
    Berry’s original idea is to create a version of Second Life that’s optimized to run in PCs and VR, and that remains the goal. Yes, Second Life in VR, with hands-on prim-based creation, a version of SL that can compete with VRChat.

  • Whatever happened to the metaverse?Financial Times
    Type “metaverse” into Google Trends and you’ll see search traffic for the word has collapsed by about 80 per cent over the past year or so. These days, if you want to raise a load of cash, you’d be better off name-dropping “generative AI” — artificial intelligence that can “generate” text, images or other data. Venture capital investment into that particular sector jumped 425 per cent between 2020 and 2022. […] All this is not to deny the likelihood that, as technology advances, the internet will become more immersive. But this will happen gradually and messily: we are not about to step into a suddenly formed, blockchain-powered virtual world together. The metaverse never really began — and yet it’s already over.

  • Will the metaverse be entertaining? Ask South Korea.The New York Times
    “There are a lot of people who want to get into the metaverse, but it hasn’t reached critical mass, users-wise, yet,” said Jung Yoon-hyuk, an associate professor at Korea University’s School of Media and Communication. “Other places want to venture into the metaverse, but to be successful, you need to have good content. In Korea, that content is K-pop.”

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